![]() This alone made getting the complete set viable as long as you aimed specifically for the set pieces needed. (ie: a 50 lantern could give back 70, but less often than you'd get 50) ![]() 2nd was a slight lantern 'profit' at a lower %. Last year's event directly copied the Elvenar prize model, where every chest contained Lanterns as 2 potential prizes 1st was a slightly higher % and was the base cost of the chest you opened (ie: a 50 lantern chest could give back 50 lanterns). removal of Lanterns from the 'prize' chests. Overall, I the lone complaint I'd offer for this year's event would be Click to expand.That's not how probability actually works.
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